![]() Jump on the box tower and throw your item at the switch to flick it over and unlock a door inside the house.īreak the window directly next to you and head inside the house. Throw down the boxes in front of the open grate where a red switch is just barely visible. With those items in hand, head around the right side of the neighbor's house to the back. ![]() There are again boxes in the closet of your house, or you can find some outside in the neighbor's yard. With that out of the way, it's time to get started back on the regular gameplay.įirst, grab any small, throwable item (such as the VHS tape in your house) and two boxes. If you haven't yet finished the in-between segment taking place in a different time, walk into your house for a cutscene, then grab the green key out of the car trunk to access the neighbor's house and pick up the phone. Some overlap exists between Hello Neighbor Acts II and III. There are a few changes in the formula for this last act, though, and the basic run through is quite similar to the the previous Alpha build with the Dr. By Act III, you should already have a pretty good idea of the game's mechanics and what sort of things to look out for in terms of finding new routes or discovering items and keys.
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